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 Acia Landis--Angelic Warrioress

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Acia




Posts : 16
Join date : 2008-09-29
Location : Roaming around

Acia Landis--Angelic Warrioress Empty
PostSubject: Acia Landis--Angelic Warrioress   Acia Landis--Angelic Warrioress Icon_minitimeWed Oct 15, 2008 4:33 am

Full Name: Acia Landis (or Acia)

Alias: Autumn

Race: Featherian/Angelic

Age: 18

Height: 5'7

Weight: 140 lbs

Hair Color: Pale Blonde/Platinum. Long luxurious soft spun golden tendrils fall to her waist in gentle cascades. Often these long tresses are styled in a variety of braids, though hair styles vary according to mood.

Eye color: Crystaline (Blue/Green)

Profession: Warrior aka Fighter/Conjurer

Relatives: Garret Landis (Father/Deceased),
Romairia Landis (Mother/Deceased), Arc Landis (Brother/Whereabouts: Senbeco)

Weapon of Choice: The Conjurer's sphere, Sword, Hand to Hand, and other things.

Fighting style(s): Swordplay, Celestian Arts (Hand to Hand and QuarterStaff, and a variety of weapons)

Current place of residence: Unknown, somewhere in the wilds of Seedorf. Prefers keeping her residences a closely guarded secret.

Noticable types of Armor: Often wears leather or studded leather armor. Maybe a mythril chain shirt.


A Brief History of Arc and Acia..

Arc is a descendant of the Landis family, a lineage of Conjurers hailing from the aerial city of Rua`Aviatu and also the older brother of Acia Landis. Arc and his sister Acia grew up into a middle class family in this city, completely unaware of what was brewing under the surface. When Arc was 10 and Acia was 8, The Oracle who had just began ruling over the aerial city was observant of the families power and wanted it for her own. Suddenly one day one of the 12 councilmen of the city deemed Arc and Acia exiled, while taking the mother and father away by force.

Each with family swords, they fled the city, confused and questioning the meaning of all this. They soon came to know the land below, new and welcoming as it was also harsh and unforgiving. Arc and Acia stayed in a small forest town for several years. There, Arc met Ethan Falkner, his first mentor, who thought him everything he needed to know about the sword, and how to use it to protect those important to him. Acia learned her sword arts from a retired swordswoman named Leninkant, whose more aggressive style of sword fighting was different from Ethan's parrying, more defensive art.

Several years later, Acia left the village, leaving Arc with a note stating that she needed time to find herself....maybe Arc needed to do the same thing. Two years after leaving the village, Arc resided in Senbeco doing freelance work for various clients as well as mastering the true form of his heirloom, the Conjurers Sphere. Arc was aware of the oracle hunting him and Acia down once more, but this time..he had his skills on his side.

And so did she. Ever since...the two have been on the run, fighting the Oracle's minions wherever they went. They've made friends along the way, and cherish them deeply. Certain locales are like home to them and the two are wary of people when first meeting them. They seek to not draw attention to themselves and try to live as normal a life as they can. Question is....will they -ever- be able to settle down and have a normal life? Perhaps one day. Until then...they must fight on to defeat the Oracle, and her minions to one day call Rua Aviatu 'home' once more.


****************
THE ORB


An ancient relic and a conjurer's tool. These spheres were common around the time when conjurer's were plentiful. Composed of a mysterious metal and magic it is a moving enigma. Up until now the line of conjurers has grown thin, and believed by many to be no more. This resulted in the fact that many conjurers have lost their very humanity towards stressing his or her power towards the orb, or by going into a hungry pursuit of power, exhausting his or her will and their very mental fiber, or simply by suppression by suspicious others.

To many they are thought off as demons, to many, mystics that have been lost in the time of old. A conjurer's ability runs mostly in lineage, as in Arc and Acia's case and can span from more than one race or origin. The sphere itself amplifies the user's will into what is needed for the situation, given that the user has enough willpower to hold and retain that particular form or particular ability.

This is why a conjurer must keep training his or her mind and body and pushing their limit gradually and in proportion, to prevent an overuse of mental capacity. The breaking of ones willpower due to the orb would cause the user to loose all control and fall victim to his or her lust for power, resulting in the user going berserk, acting on the desire for supremacy or power or instant annihilation by ones own ability. In old text it is stated that it is important to keep a balance with this ability, for self control was ones greatest resource in becoming strong and mastering the manipulation of the sphere itself. Until this very day, no one has figured out what the orb truly is.

==Color Notices==
Blue = Friendly/Regular
Red = Hostle/Cautious
Green = Analictical/Surveying
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